Forum's Adventure - Sporecast and Adventure Acts Description in the OP

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Re: Forum's Adventure - Sporecast and Adventure Acts Description in the OP

Post by Blaze on Thu Jun 10, 2010 9:50 am

Got it. I'm havin a hard time making non-vicious looking plants

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Re: Forum's Adventure - Sporecast and Adventure Acts Description in the OP

Post by bmpalmann on Thu Jun 10, 2010 6:19 pm

My last 2 exams are today, so after that i'll be able to concentrate on this a bit more Very Happy

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Re: Forum's Adventure - Sporecast and Adventure Acts Description in the OP

Post by Dino589 on Wed Jun 16, 2010 1:02 pm

And now, the long-awaited 'native sea beast'. Mostly based on my original concept, though I made some tweaks as I went along. Tell me what you guys think.


And the png for anyone who wants to play around with it. I'll upload it once everyone is happy with it.
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Re: Forum's Adventure - Sporecast and Adventure Acts Description in the OP

Post by Thobe on Wed Jun 16, 2010 1:06 pm

nice vehicle
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Re: Forum's Adventure - Sporecast and Adventure Acts Description in the OP

Post by Lumorei on Wed Jun 16, 2010 9:36 pm

Ill test out your sea creature in the adventure editor Dino, to make sure if the floating glitch is there or not. Smile
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Re: Forum's Adventure - Sporecast and Adventure Acts Description in the OP

Post by Arkanay on Wed Jun 16, 2010 10:18 pm

Awesome, Dino. Truly love it =D

Will add to the Sporecast.


Still waiting for the organisms, predators, plants and a check on the Vorpacsis I made:



We're also going to need some Vorpacsis props and perhaps vehicles.
Also, someone to set up the planet and such.
And to have the acts in the OP looked over and continued.

Furthermore, how's the ship crash doing?
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Re: Forum's Adventure - Sporecast and Adventure Acts Description in the OP

Post by Blaze on Wed Jun 16, 2010 10:27 pm

tomorrow and friday will be half days of school since friday's the last day of school (thank god) so i will have a ton of time to create. So the plants should be coming in more frequent now

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Re: Forum's Adventure - Sporecast and Adventure Acts Description in the OP

Post by Shrooblord on Wed Jun 16, 2010 11:51 pm

Is it too late to join in on this? I'd be happy to create anything at all. The only thing you shouldn't expect from me is high-quality buildings; I'm not that good in buildings. I could do some sort of Grox-Creature hybrid (see my Securicider below), perhaps, although the Grox hands and feet won't save in my Sporegame, so those are the only parts of the Grox I can't use.
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Re: Forum's Adventure - Sporecast and Adventure Acts Description in the OP

Post by Tyranidking on Thu Jun 17, 2010 12:33 am

Do you need any further assistance from me? I shall create something for you should you so desire.

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Re: Forum's Adventure - Sporecast and Adventure Acts Description in the OP

Post by Arkanay on Thu Jun 17, 2010 1:50 am

Shrooblord, we could use your aid, yes =)

First of all, take a look over the OP and post some feedback/ideas/etc.

That's your first task Razz


Not at the moment, Nidking.
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Re: Forum's Adventure - Sporecast and Adventure Acts Description in the OP

Post by Tyranidking on Thu Jun 17, 2010 2:13 am

Very well, be sure to PM me whenever you do need my assistance, or merely say at some point. Consequently, I shall be watching this topic.

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Re: Forum's Adventure - Sporecast and Adventure Acts Description in the OP

Post by Lumorei on Thu Jun 17, 2010 7:30 am

I thought you couldn't share grox part creatures, Shroob...I made seven hack mods to try myself, but they never worked. Neutral
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Re: Forum's Adventure - Sporecast and Adventure Acts Description in the OP

Post by Blaze on Thu Jun 17, 2010 8:40 am

Hey Arkanay, you want just immobile plants from now on right? Just making sure because my next plant I planned to have feet but it's whatever you want.

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Re: Forum's Adventure - Sporecast and Adventure Acts Description in the OP

Post by Arkanay on Thu Jun 17, 2010 8:43 am

Yeah, immobile.

But I'd like to remind you all of something. All of these creations we have, if we use them all in one adventure, it'll take a lot of complexity.

I remind you we're splitting this up in 2 parts, so it might be alright. Still, can't guarantee 100% ALL animal/plant creations will appear.

Just letting you know.
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Re: Forum's Adventure - Sporecast and Adventure Acts Description in the OP

Post by Blaze on Thu Jun 17, 2010 8:47 am

Hey Ark I got an idea....

For Part 1, the plants are immobile (so my 1st one is out), but in Part 2, the plants become evil, infected, diseased, etc. and they uproot themselves and are mobile.

Good idea?

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Re: Forum's Adventure - Sporecast and Adventure Acts Description in the OP

Post by Dino589 on Fri Jun 18, 2010 7:22 am

Lumorei wrote:Ill test out your sea creature in the adventure editor Dino, to make sure if the floating glitch is there or not. Smile
I made sure that the platform was the highest point, if barely, so it should be alright, but thanks much for doing a check on it. Seeing as how everyone seems to like, when I get the confirmation from you I'll upload it.
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Re: Forum's Adventure - Sporecast and Adventure Acts Description in the OP

Post by Vektrix on Fri Jun 18, 2010 7:25 am

Sorry guys, I will have a go at some predators soon. I am dealing with a few IT issues.

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Re: Forum's Adventure - Sporecast and Adventure Acts Description in the OP

Post by Arkanay on Fri Jun 18, 2010 8:10 am

Dino, feel free to upload it whenever, really. Just let us know.

Blaze, before we decide that, I need people to read the acts/story in OP and give some more ideas. So far, the idea you gave isn't part of the story but can always be added.
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Re: Forum's Adventure - Sporecast and Adventure Acts Description in the OP

Post by Lumorei on Thu Jul 08, 2010 7:11 am



Upload?
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Re: Forum's Adventure - Sporecast and Adventure Acts Description in the OP

Post by Zellex on Sun Jul 11, 2010 6:41 pm

I like it, Lum. Thumbs Up

In other news, I made something. For this. An organism.

Dunno if it's any good, but, eh. It's about the size of a big dog. Wink

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Re: Forum's Adventure - Sporecast and Adventure Acts Description in the OP

Post by Arkanay on Sun Jul 11, 2010 9:42 pm

It's interesting, Zellex. Could definatly be used in the forest.

I don't see it as a big dog size though, looks to me more like a small cat size Smile
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Re: Forum's Adventure - Sporecast and Adventure Acts Description in the OP

Post by Icedmask on Mon Jul 12, 2010 12:11 am

Arkanay wrote: I don't see it as a big dog size though, looks to me more like a small cat size Smile

Or mini size, like a little bug Smile
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Re: Forum's Adventure - Sporecast and Adventure Acts Description in the OP

Post by Zellex on Mon Jul 12, 2010 10:13 am

To be honest, it was more small dog sized...

Smile

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Re: Forum's Adventure - Sporecast and Adventure Acts Description in the OP

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